Tuesday, February 25, 2014
one of those speed drawing videos
I have never been on video while drawing before. I didn't like the feeling and was glad when it was over. This is a low res test run that may be used in the near future to show how the CodeMushroom guys go from my sketches to an in-game build. Dan Reifsnyder, the man behind the original music on Terrayn, threw down a track to keep you from snoring. The video was not meant to be a "how to" instructional video concerning the rendering of a structure so I told the guys at a few points during the shoot to just skip ahead....FYI. The last image you see is the final version scanned into Photoshop and merged with a weathered piece of paper. As our 30 days are ticking down on Kickstarter, I am just trying to stay busy with the concept art that is still needed...
- I am using a mechanical pencil and lousy printer paper (some of my favorite art supplies)
Saturday, February 22, 2014
so you think you're optimistic? yeah right!
My good friend is one of those characters that only exists in Hollywood films. You know the kind, something awful happens yet somehow, through all the horrible garbage that has piled up on top of that person life, they manage to stay positive and achieve success. We all know that we leave these films feeling all pumped up and in the back of our mind we think that the writers and directors have kept the storyline VERY VERY loosely based on a true story. It is all Hollywood hype.
Well...I am here to say..."It really does happen".
This short film is one small story of one such character, Jonathan Miller. The full story is much longer, more awful at times and filled with unbelievable strangeness and luck (or fate). Through it all, his rose colored glasses have never been broken, chipped or even fogged-over in the slightest way.
If you like his story, check out more over at www.outstroken.com or friend him on that Facebook thing by clickin' on his name above.
Well...I am here to say..."It really does happen".
This short film is one small story of one such character, Jonathan Miller. The full story is much longer, more awful at times and filled with unbelievable strangeness and luck (or fate). Through it all, his rose colored glasses have never been broken, chipped or even fogged-over in the slightest way.
If you like his story, check out more over at www.outstroken.com or friend him on that Facebook thing by clickin' on his name above.
Monday, February 17, 2014
valentine's card for ash 2014
This years card for the mrs. As I have invested large chunks of my life into the Terrayn project, I have been on her "not so favorite" list for some time now. Thought some humor about it all might help.
kickstarter video for terrayn
This video was put together by Adam Murtland, a talented young man from the Mansfield Area. He shot footage of the team talking about the game and I was very pleased to have been left out of the final video. My drawings are enough. No one wants to watch me ramble on about whatever and such. Trust me, Adam gets some major points for his knowing how to edit of the scrap. Thanks Adam....the world thanks you as well!
Sunday, February 16, 2014
going live on kickstarter...yikes!
Well, the day has come! I have drawn more and done more photoshop work in the past two months than I have done in many years. It feels good. The team (CodeMushroom) is ready to put Terrayn on Kickstarter to try and raise capital to bring the game to a playable life. These guys are very capable of making a terrific game and seeing it to its finished product with the care and hard work necessary to keep it of quality. I am honored to be a part of that team and to have had the opportunity to help shape the look and feel of the game.
The last of the items needed from me for Kickstarter are posted below....
For the set up of these banners, I used Adobe Photoshop to build some metal frames that I would then manipulate to fit whatever size information space was needed. I scanned in old paper and pages from books to get a starting point for this weathered paper background. I would then make drawings using a cheap mechanical pencil and some printer paper (inexpensive as well) to fit the needed space or theme. Sorry if i repeated this info in a previous posts. The sketchy quality seems to feel right on that aged paper.
On this last banner, we employed the talents of my wife Ashley.. She has mad skills when drawing characters from photographs or if she sees you sitting at the next table at a local restaurant. It is a real gift! THANKS ASH!!!!!
Friday, February 7, 2014
Terrayn Kickstarter Teaser
Adam Murtland, a very talented young man, put together this teaser for our Kickstarter Video. I have not seen the full length video (should be about 3 to 4 minutes) but I am expecting it to be excellent based on this short little gem.
Thanks Adam....for the hard work and the talent that comes with it.
headers for Terrayn on Kickstarter
The time is fast approaching when the guys and I are launching a Kickstarter campaign in an attempt to raise the necessary funds to get this game rolling. We will find out if Terrayn is ready for flight. I have to do many of the visuals for the page. First thing to complete......
the headers:
the headers:
The day is approaching fast. This game has a pile of potential. My hope is that we have done a great job in showing that potential.
Friday, January 24, 2014
final wynnid concept art for terrayn
The game is coming along and I am trying to hold up my end. In the previous post, I displayed some Wynnid ideas and just had to shine her look a bit and finalize the amulet. The image below is that attempt.
Sunday, January 19, 2014
third born, Wynnid, concepts drawings for Terrayn
On to Wynnid. Eldric's older sister. You'll read about her soon over at Terrayn. My goal has been to give each character a form (obviously), a home, and an amulet (almost a logo, I guess, on a medallion). The two men will have round amulets while the women carry ovals.

Another goal was, and still is, to keep these characters simple. I don't want them otherworldly. They should come to the viewer as figments of your past (though long ago), not your imagination.

Her amulet quickly sketched and a long-haired version.

Wynnid's home. I felt she should not hide in a castle but live freely in a relatively modest dwelling. The home was designed to surround a courtyard. 11 large rooms adjoin the main living quarters. Wynnid resides in the larger structure and invites persons of knowledge to come and relax as they wish. Each evening the guests make their way to the courtyard for food and the exchange of ideas. It is a place for storytelling, invention, science and art.

The courtyard as seen from Wynnid's second story window.
Saturday, January 18, 2014
local font find #16
I have been meaning to get a photo of this sign for some time now. Either forgot as the family was heading to the mall in Elmira, NY, or didn't feel like stopping. Today I stopped. Not a very smart choice to pull off the road with weather conditions so lousy, but, you know, sometimes our good sense is conquered by a bit of greed.
I can't figure this one out. As a former sign shop worker, this sign holds a strange mistake within it's layout. That "g"!!!!! Computers don't accidentally place a letter in this situation. Someone had to do it. WHY!!!!????!!!!!? Is it just to be goofy? Is it to have nerds like me think about it even when I'm not barrelling past the sign? I just don't get it! Someone had to shift the baseline of that letter. WOW is that WEIRD!!!!!! If you know something about this or know the person responsible, I'd love to hear the story....just love it!
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